Search found 11 matches

by admin
Tue Mar 14, 2023 9:12 am
Forum: Announcements
Topic: 0.34 testnet is out
Replies: 0
Views: 34463

0.34 testnet is out

The testnet has restarted. Recommended version: 0.34.1.0 If you were running a previous testnet, delete: ~/.townforge ~/.local/share/townforge tf-block-hashes-testnet* Then run the daemon and game. Both *must* have the --testnet option. More info: https://townforge.net/v0-34-0-0-at-last Note: due to...
by admin
Sat Sep 25, 2021 12:09 pm
Forum: Announcements
Topic: New 0.33 testnet starting Tuesday 28 September
Replies: 0
Views: 28182

New 0.33 testnet starting Tuesday 28 September

No large consensus changes, but a fair few breaking changes and fixes still requiring incompatibility and thus a new chain. Most of the changes went into the game side this time: - much improved voxel import (multi model Magical Voxel file, Minecraft schem files, palette editing) - better procedural...
by admin
Fri Jul 09, 2021 12:59 am
Forum: Announcements
Topic: New 0.32 testnet starting on Saturday, 9th of July
Replies: 0
Views: 28141

New 0.32 testnet starting on Saturday, 9th of July

The testnet will restart again. 0.32 highlights include a more interesting landscape generation algorithm, and more penalties/bonuses applying to terrain (average slope as well as south orientation). Land tax increases more slowly with distance. Hunting requires a (non road) building in the city you...
by admin
Sat Jun 26, 2021 10:37 am
Forum: Announcements
Topic: 0.31.3.1 testnet started
Replies: 0
Views: 27639

0.31.3.1 testnet started

The testnet has restarted using 0.31.3.1.

You will have to delete any existing testnet blockchain prior to restarting with 0.31.3.1 to participate in the new testnet.

Mainnet launch is delayed for now.
by admin
Thu Jun 03, 2021 11:57 am
Forum: Announcements
Topic: 0.31 testnet starting on saturday, 5th of june
Replies: 0
Views: 27861

0.31 testnet starting on saturday, 5th of june

0.31 is now out, and will be used for the new testnet. It's getting closer to a mainnet release. This new version is mostly about UI improvements, but also includes game balance changes and smaller fixes affecting compatibility with the previous testnet. The blockchain will restart on saturday, at a...
by admin
Tue Apr 06, 2021 2:11 pm
Forum: Announcements
Topic: New 0.29 testnet starting on Saturday
Replies: 0
Views: 28267

New 0.29 testnet starting on Saturday

Testnet will restart on saturday. Misc consensus fixes for corner cases (which involved changing some commands' format). And various minor game ease of use tweaks. All progress will be cleared, including coins mined. If you want to carry a building over, you need to export it prior to updating to 0....
by admin
Sat Mar 27, 2021 9:16 pm
Forum: Announcements
Topic: New 0.28 testnet starting sunday
Replies: 1
Views: 14578

Re: New 0.28 testnet starting sunday

0.28.1.0 is now out, and will be used from sunday. It is incompatible with 0.28.0.0, due to a few consensus changes - mainly one consensus fix, and other tweaks took a ride along with it.
The game will not automatically run the daemon if needed (which can be disabled in the options).
by admin
Thu Mar 25, 2021 5:19 pm
Forum: Announcements
Topic: New 0.28 testnet starting sunday
Replies: 1
Views: 14578

New 0.28 testnet starting sunday

Townforge 0.28 is out, and the testnet will restart on sunday, about midday GMT.

0.28 brings various consensus fixes and tweaks, as well as NFTs, with image (or other data) stored on IPFS.

You can export any 3D building you want to keep and reimport it on the new testnet on sunday.
by admin
Fri Feb 05, 2021 1:31 pm
Forum: Announcements
Topic: New 0.27 testnet starting on sunday
Replies: 0
Views: 28186

New 0.27 testnet starting on sunday

Few changes, mostly bug fixes needing a new chain since some affect consensus.
As usual, you can export any building to reimport it on the new chain.
by admin
Sat Dec 12, 2020 5:15 pm
Forum: Announcements
Topic: New 0.25 testnet starting
Replies: 0
Views: 29537

New 0.25 testnet starting

Testnet has just restarted again with Townforge 0.25.0.0. Main changes include: - scripts to have a changing storyline in Townforge - player messages on buildings (and, as they're added by admins, predefined scripts) - mortgages and auctions - mountain ranges, and altitude dependent temperature If y...